Tribal vassals who follow in reformation will no longer have opinion penalties for higher levels of tribal organization, no longer faction to lower tribal organization, and will usually vote in favor of increasing tribal organization. +10% Attack for all units. What, in your opinion, is the best aim training? You have the pentarchy system, a patriarch if you are king tier or higher, no pope who steals your money, no overpowered crusades and the like etc. You want to play Sunni, because you can either get free learning or piety for even faster conquests. Can proselytize in pagan capital even when tribal or nomad. If you want internal stability, pick Hierocratic and enjoy your excommunications. Defining features in-game: Low-tech non-pagans have very low Supply Limit in Pagan counties. The opinion bonus and extra piety is always useful, which translates into a more stable realm. As such, it is best used when the player is ready for their nation to "mature" from aggressive expansion against small targets to needing to maintain an empire. Diviner read signs before a war to try to improve troop morale. Raiding unavailable if culture doesnt allow raiding. Pagans follow the old polytheistic traditions, spurning the Abrahamic and Indian religions' talk of a segregation between physical and spiritual realms in favor of polytheistic physical gods. You are using an out of date browser. For every pagan religion there is a special Doctrine, unique only to them, that is most often than not more powerful than normal Doctrines. In game terms, reformed pagans no longer face the restrictions on crown authority, succession, independence wars and conversion that other pagans do. Disallow avuncular marriage and cousin marriage. Two mutually exclusive bloodlines can be created by this process. Unyielding also reduces AI aggressiveness, which can be a negative if you want your AI vassals to attack/invade your enemies for you. However, its 10% bonus attack for all our troops so it is not that bad I guess, just weird. If you need Braunschweig to reform the Germanic faith it is best to conquer it in 769, while the Saxons still control it. The devs deliberately made it so that certain societies will let you remain a member even if you are the "wrong" religion. If there is levy size & attack bonus from unreformed religion, levy & garrison bonus from Unyielding nature or offensive bonus of Unrelenting doctrine in the first doctrine slot, it is lost. Reformed offensive pagans no longer lose prestige when at peace. As I try to have everyone with duchy and above titles be of my dynasty I have one save where I have 1000+ opinion just from veneration. Rulers lose prestige when at peace for too long. 100% objectively correct scientific analysis of the civilized/barbaric nature of every religion and heresy's gameplay features in CK2. It requires either control of three holy sites and 50% moral authority, or control of all five holy sites. AI looter prefer coastal counties. Foreign rulers will sometimes send missionaries. The only issue is there is a bug (Snow Crystal pretty much confirmed it's a bug) such that the religious head can never be venerated. I enjoy and make videos of strategy games, RPGs, and more usually in the form of crazy challenge runs, character roleplaying, or other ways to spice things up. If consorts are available and the Peaceful religion nature and Tribalist traits from Autonomous leadership outweigh the Short Reign penalty (and the player ensures that most vassals are of the player's dynasty), it makes sense to pick Divine Marriage instead of Stability, to get an even higher score from Divine marriages, in situations where inbreeding is already likely. Enatic law is enforced, open succession law is unlocked. AI rulers only try to convert provinces if zealous. Germanic rulers lose their retinue size bonus and now get penalties for raised levies like other rulers. Crusader Kings 2 ; Best Pagan mods for CK2 Best Pagan mods for CK2. Blood sacrifices is super fun, esp. They keep access to county conquests and raids. "IN THEORY" 95% of the time it works every time. on Paradox technology, Legal +40% garrison size in county of this religion. Animistic has same problems as unrelenting, it gives rite of passage event when reaching adulthood which has some flavour. Unyielding is a must for small Pagan surrounded by powerful Abrahamic realms. The faith is widespread in early starting dates, and some of the realms, such as Croatia, are already feudal rather than tribal. Flat bonus to levy, garrison size and moral. Create an account to follow your favorite communities and start taking part in conversations. its the left over generic pagan religion that isnt used anymore since old gods actually separated it into different pagan religions #12 The new reformation system allows players to build their religion for their preferred play-style and to combine incompatible characteristics. I used it in my game Tengri Horde Jurchen Reformed Bon Chinese Empire and just dominated silk road. When I ran a Muslim realm with a capital in Marrekech, and put 1 castle, 1 city, and 5 mosques there, I felt like I was the most powerful guy in the world. The religion now has a formal head, who gives the faith a permanent +20% to moral authority, and who may, after the Crusades and Jihads are unlocked, call Great Holy Wars. Full status of woman law is enforced. We also get your email address to automatically create an account for you in our website. Pont Valentr Press J to jump to the feed. With , reformers can decide doctrines for the reformed faith. Sacrifice action (unless Peaceful). I can't disagree strongly enough with this. The Short Reign relations modifier is three times more severe for pagans. Astrology also enables Hermetic society which puts it up there with the notable doctrines for me. Proselytizing is a must pick if you have a lot of land with conversion resistant heathens, since AI rarely bothers converting them otherwise. Partially redundant with Sea-Bound doctrine. Members; . Religious Control Mandate law is unavailable.AI rulers will not convert provinces. The first thing you will choose is one Nature. With the exception of the reformed Germanic religion, the faith will also immediately gain a holy order. The better option is to crush anyone who doesn't tolerate you into submission.". There are no Hellenic rulers at any start date, but Hellenism can be revived in several ways: There is one special pagan faith that normally only appears in-game as the listed religion of long-dead historical figures. - can ask the leader of this realm to help convert the tribal leader's realm to the organized religion.Benefactor needs to be non-tribal, non-nomadic, non-theocracy (so you can't ask Pope for mass conversion . Ruler does not receive opinion penalties for raised vassal levies. +10% Attack for all units. Incompatible with Sons Of Ragnarok and Invaders doctrines. For a better experience, please enable JavaScript in your browser before proceeding. Civilised is closer to tier 3 than tier 1, if we pick this doctrine as Roman Emperor we will never use its full potential as we are locked in Imperial Elective succession. Stability is in fact quite helpful and has nice synergies, but I wouldn't pick it standalone. The resulting empty holding slots further strengthens the horde. Havent seen many posts about reforming the Bon religion. Keeping moral authority high is also a problem due to weak realms who often lose religious wars. I'd suggest backing up a copy of your save game at the point where you can reform the religion and then trying a few combinations. AI rulers are less likely to start wars, plots and factions. Hellenism (Priests cannot marry and cannot inherit), Incompatible with Religious Tax and Civilized doctrines, Incompatible with Sons of Ragnarok doctrine. Defensive attrition is a powerful deterrent in the early game. Due to the Germanic faith's long and combative relationship with Catholic western Europe, there are a number of unique events between them. Access to Hermetic society (but Hermetics still suffer -10 temple opinion). Tengri and Aztec pagans do not have defensive attrition (though Tengri invaders can ignore it). Rulers with Zunist holy sites in their demesne may also secretly convert to the faith. Rulers lose prestige when at peace for too long. Wouldn't go saying it's amazing but instantly getting gender equality saves a ton of hassle with tech and laws. By doing a Pagan Reformation, the player decides to change the way their religion works for their CK2 playthrough. Peaceful nature is powerful if you have a huge realm . However, all the random events based on traits (which drop relations by 15 for those without and raise by 15 for those with the trait) are the same, along with the end bonus of 100 piety and prestige and +15 to vassal relations for one year. Norse: Cultural one, then either agnatic, stability or blood sacrifices, depending on playstyle. It's aimed at more of the casual/intermediate player. Enatic clans is still good because vassal duchies wont merge every generation but they're infinitely worse than agnatic clans. Im happy to discuss my rankings or analysis with you guys. Our domain can only grow overtime and we can develop our provinces without fear of it being lost to gavelkind. The other side of the coin is that peace is seen as unbecoming. All holders of holdings do not have to be Muslim for this tax to apply the top ruler being it is enghout. JavaScript is disabled. Totems and Dievas have that good succesion law going for them. With Monks and Mystics, Zunists characters may join the Hermetic Society. I agree with most of what you said but I would put the Civilised doctrine as tier 1. Eastern Orthodoxy, Miaphysite Christianity, Allows sacrifice of thralls captured in raids, Allows sacrifice of courtiers to read entrails, Once per decade interpretation of stars by religious head or court chaplain if none exists, Education improvement synergy and Meliorism improvement synergy. Hierocratic/Autocephalous is also doable but the religious head can be a real moron and not call GHW as soon as it becomes available. The homeland attrition penalty does apply to reformed pagans of another faith, but the "old faith" heresies have no such protection against the reformed churches of their specific branch of paganism. The "too short ruler" penalty can be brutal if You don't have a majesty level high enough. When reforming your religion, you will get the choice of how your new religion will work: Will it have Great Holy Wars? I'm still mad how badly Shia got shafted over the development of the game. Enatic and Agnatic clans allow us to get open succession law which is super strong as we know from muslims. Bn is also unlocked by Jade Dragon, and Horse Lords allows playing of pagan nomadic rulers. Nature: Peaceful ( you will rule a massive empire as a Roman and will mostly have Vassal Kings. No female temple holders. (There is one exception. The other pagan faiths have a duke-level religious leader who becomes a vassal of the reforming ruler, similar to the Orthodox religion's patriarch. + Bloodthirsty Gods, Seabound, Unrelenting. Is AV and Temporal actually working in conjunction for you or you just marrying into the saints' lines? ), creating negative synergy (though you can combine Unyielding with Animistic but dont cause Animistic is awful). Meritocracy seems like the best non unique doctrine to me. Seabound is just useless without Daring and picking these two doctrines is silly (unless we are not getting bored with constant raiding on our foes). Can you achieve fame and fortune for your noble family, or will your names be forgotten to history? Crusader Kings is a historical grand strategy / RPG video game series for PC, Mac, Linux, PlayStation 5 & Xbox Series X|S developed & published by Paradox Interactive. You can join the Hermetics (without unpausing) via temporary conversion to an appropriate religion (eg. It's included in Children of Perun and Survivors of Ukko btw. It has synergy with Agnatic and Enatic doctries, giving us new CB for Patriarchal and Matriarchal depositions. Pagan territories are usually significantly technologically behind all other cultures' territories, with the exception of Germanics having a tremendous lead in shipbuilding at the start of 867, as well as receiving said bonus after some time at the 769 start. Temporal gives us nice hat upon reformation, and is part of synergy dogmatic, divine marriage which does not work atm. AI looters prefer coastal counties. Inbreeding can be offset with concubines/polygamy. Independent lieges of this religion can construct pyramids. Additionally, Unyielding is a bit of a jack of all trades if you want to blob, Proselyting is better for converting provinces. It has a synergy with incest doctrine making us high god of our religion. Once your a blob as the Roman Empire, you can stamp out any realm only with retinues/holy order and need not raise vassal levies, making civilized doctrine kind of useless). All other ideologies are trash. If gender flexibility is desired, Ancestor Veneration can be chosen for Eldership succession. Once your account is created, you'll be logged-in to this account. That deserves recognition. Prisoners of different religions can be sacrificed for Piety. Only disadvantage is that AI rulers will never convert counties but you can do that yourself). Characters are assigned Zodiac traits on birth and by decision. Sacrificing prisoners unlocks special traits, actions, and a bloodline that grants Prestige for sacrifices as well. Priests cannot inherit. I like this feature but it's tough to convert others outside your realm. This severely slows down early-game conquest of the typically smaller, fractious pagan realms by expanding Abrahamics. For the reference https://ck2.paradoxwikis.com/Pagans#Reformation, Nature: Two tiers here. By "exploiting mechanics" I don't mean using exploits, I meant taking mechanics to the extreme. CK2 Pagan Reformation - Natures The first thing you will choose is one Nature. The only realm following this faith is the Zunbil Satrapy in western Afghanistan. Its holy sites are scattered around the map but are mostly controlled by right religion, even in 1066 starting date. If you want to play tall/stable, Peaceful is often better. Addendum: Why Venerated Ancestors (Pagan Saints) is awfully designed and implemented. Can proselytize in pagan capital even when tribal or nomad. Ancestor Worship decision available. Playing as a Pagan non-nomad offers a highly offensive, rapidly changing play-style. Feudal unreformed pagans typically use gavelkind succession. Hard to Convert. I haven't tried Perun+Daring, I wonder if it would give pirate trait. Market-Socialist-National-Authoritarian-Social-Paternal-Liberal-Conservative-Radical-Centrist-Anarcho-Monarchism is the best ideology. Another approach is to try new mechanics (to pick Haruspicy, Animism, Veneration) or to add useful abilities to existing faiths (e.g. If that was the case, simply raising levies, toggling looter and waiting will remove the prestige penalty. And raised levies opinion penalty only really counts if you are at war all the time. Diviner read signs before a war to try to improve troop morale. Generic Paganism and Hellenism, obivously. With it, You can just forget about any problems during succession. In my game as a Zunist multi-emperor, I reformed with Warmongering, so conversion is very slow (maybe 20 provinces are converted, whereas I controlled half of the map), but that doesn't bother me : revolts are rare, and my vassals are converting them bit by bit. If dawnbreakers would have divine marriage paired with something else than polygamy it would be tier 1. Example: Your sister matri marries some guy from Ashina dynasty, they have a daughter for example, all you have to do is to matri marry her to your male heir. Suomenusko retains a sizable number of provinces throughout the game and it is very easy to put the fear of Ukko to other religions, whether you start in 769, 867 or 1066. (Such as reconquering Slavic lands as a Slav from Christians.) Pagans can grant themselves divorces at will, but with a significant cash payment for the divorce and a -30 relation penalty to the divorcee's family. Levy size & attack bonus from unreformed Tengri faith will be lost. Animistic effects. "IN THEORY" 95% of the time it works every time. Penalty to moral authority (-15%) and to mission. Check out other interesting CK2 guides and articles: CK2 (Crusader Kings II): Immortality Event ID and Guide|CK2 (Crusader Kings II): Strange Chest Item and Event Results|CK2 (Crusader Kings II): Retinues Guide. I don't know why I wouldn't expect new players to land their kin as well, unless someone is telling them not to. With tribal mechanics, pagans cannot raise Tribal Organization very high without having severe relations penalty for tribal Unreformed Pagan vassals (-30 opinion with Absolute). Generic Tengri paganism allows for more levies. Patron Deities. Nomads have their unique nomadic succession which does not split the realm like gavelkind. This attrition only applies in provinces of the same religion as their ruler, so Germanic pagans won't lower their enemies' supply limits in Slavic territory. Heir Designation is allowed (if at least one of Rajas of India or Jade Dragon is enabled). AI rulers are less likely to start wars, plots and factions. In later starts, expanding north becomes increasingly difficult and by 1066, many rulers of the area have converted to Islam. Also, your heir will very often be past childbearing age by the time they take the throne which, combined with the fertility debuff for unlanded characters is recipe for trouble and at best costs you the genius traits in many generations. This allows other pagans (especially Tengri and Germanic pagans) to fairly easily invade other pagans with conquest and subjugation casus belli. They also have access to two special casus belli: Most pagans have defensive attrition, massively reducing the supply limit for non-pagans invading their homeland. Children of Perun is weak. Agnatic, agnatic-cognatic, cognatic laws are restricted. Before patch 3.0, Hellenic paganism also fell into this category. Best one in the loser tier. I like Buddhism because the combination of concubinage and heir-nomination means you can end up with an unbroken line of Strong Genius rulers if you play the genetics game well, but unfortunately they're lousy at expansion. Male pagan rulers may take up to three concubines in addition to a wife (except for Hellenic pagans who cannot have multiple spouses or concubines unless the polygamy doctrine is chosen when reforming). The below table contains all 53 religions from Crusader Kings II, along with all religion IDs, for use in console commands such as religion. Characters get a Rite of Passage when reaching adulthood. What, in your opinion, is the best handgun? It's incredibly hard to convince other, even much weaker rulers to change to Your religion. Pretty useless outside india but with gavelkind sucession you can have a demesene of twenty counties. Gurus. I like equality. Clearly Messalian. As temporal head you get to choose who to venerate. =/. Most pagans may raid neighboring provinces (and coastal provinces, if ships are available) for loot and prestige, even without a tribal government (which majority of the pagans are). Acquiring the faith to begin with requires you to convert religions or use Ruler Designer, and its holy sites are split up between the Italia, Britannia, Spain, Francia, and Maghreb. Pagans may fight back in the name of the old gods, and even seek to eliminate the monotheists from Europe. Aztec Pyramid construction. No females in the council. For hellenic rome, warmongering, unrelenting, civilized and im not sure about the last one since the pontifex maximus was not very strong in his authority, having powers like fixing the calendar. However, the religion's holy sites are scattered far and wide making reformation very hard. Also unrelenting is heavily underrated. +5% Morale of armies. I will explain some of my choices based on how it worked out in my games. Please help with verifying or updating older sections of this article.At least some were last verified for version 3.0. Levy size bonus from unreformed Aztec faith will be lost. So I'm not a very big fan of Autonomous. Nature: Peaceful ( you will rule a massive empire as a Roman and will mostly have Vassal Kings. Note that Germanic pagans have as a holy site the county of Braunschweig, and taking that county will trigger the Catholic crusades (as well as the formation of every Catholic Holy Order but the Knights Templar) at the time that you take Braunschweig, so long as the year is 900 and the province is Christian. The gavelkind succession law will remain even if you return to an unreformed pagan religion later. Nature: Unyielding sounds good on paper, but if you plan on having a large realm I'm not sure it's great because it takes a long time for counties to change to your religion. As I said in OP, if you are Roman Emperor you cannot designate heir for your top tittle. Pagans have great difficulty holding large realms together. To get Yourself venerated not only You need to give away Your temporal title (if You took it), it also makes You want to take some of the more questionable traits like "Craven" for Unyielding. This means you may invade territory held by another faith, but still gain the defensive bonus so long as the battle takes place upon land of your faith. Can't agree with stability doctrine, tech and artifacts lower short reign penalty so it is not worth to take it, and as I said from my experience it is easy to overcome. It basically removes any fear of a succession crisis ever again, and Enatic gets the slight edge by basically giving you a free subjugation/crusade option on pretty much any leader in the game due to the rarity of female rulers in general. Prisoners of different religions can be sacrificed for Piety. This faith is exceptionally limited - it has all the disadvantages of unreformed paganism and none of the benefits, nor can it be reformed. Proselytizing: I will be honest, I never picked it. However, the longer the faith goes unreformed, the weaker it becomes. Bloodthirsty gods is very fun, we can get a bloodline, have our champion win several death matches, and we have access to Flower War cb which cripples enemy economy when we win. The lack of a formal religious tradition means that pagans have a harder time spreading their faith outside pagan lands. It's a bit of a challenge but shouldn't be too much for any player with a bit of experience. Reformed religions gain access to holy wars, usable on any target of a different faith (including other pagans). Medieval Dynasty: How to Make a Rabbit Trap, Medieval Dynasty: Can you become King? The reformed Pagan religions are usually pretty nice. Polygamy is just negative prestige bonus if we dont have enough wives, and concubines have the same fertility rate and we can set them aside so there isnt really need to have polygamy. AI rulers are more aggressive.AI rulers only convert same-group provinces and only when zealous Zunist mechanics are a hybrid of defensive/offensive pagans and organized religions. And isn't Civilized like a dream? AI rulers will try to convert their provinces. They also gain access to Great Holy Wars if the Catholics have unlocked Crusades or the Muslims have unlocked Jihads. Crusader Kings II. Moral Authority edit Main article: Moral authority In early start dates Kiev is vulnerable to Tengri nomads (it borders the Magyars), so you may find that fabricating a claim to conquer Rugen is an easier way to get your third holy site. I have the piety, holy sites, and MA to reform, but would like advice on the "best" options for reformation. Reformed religions lose access to subjugation wars, one of the fastest ways for pagans to expand. If there is levy size & attack bonus from unreformed religion, it is lost. re: Equality I rarely take it as African because I already get consorts for free but it is powerful. Cosmopolitan: I used it once, its fun, allows us to snatch some alliances with infidel neighbours, or non-aggro pacts with infidel vassals. Dogmatic: See above. I think the only time I mention something similar is switching to Germanic to use Prepared Invasion in the context of Daring. Lose piety when at war against faithful.Penalty to Spymaster steal technology. If there is levy size & attack bonus from unreformed religion or morale bonus from Animistic doctrine in first doctrine slot, it is lost. Reforming the Aztec faith is possible but extremely difficult. However, invaders can negate the attrition by quickly building a fort in each province they enter, or by having Military Organization 4 in their capital. If it doesnt then Children of Perun is tier 3 really, nothing cool in it, I think it was specifically designed to sail rivers around Russia. Access to Hermetic society. For a better experience, please enable JavaScript in your browser before proceeding. True, but I wanted to avoid cheese/gamey mechanics when making this tierlist. 2019, Foreign missionaries become more effective, venerate a given ancestor, in a process similar to sainthood, https://ck2.paradoxwikis.com/index.php?title=Pagans&oldid=43605, Play Bn (Bon) is an indigenous religion of the Tibetan plateau, added in patch 2.8. Holy sites: Djimi, Draa, Gao, Kano and Wagadu. The version without a religious head and Great Holy War becomes a heresy and is called the "Old" version of the religion. If there is levy size & attack bonus from unreformed religion, it is lost. Reformed pagans no longer get a defense attrition bonus, and will incur attrition in the territory of unreformed pagans, except those who follow the old form of their own religion. Disagree. It's not something that occurs at the press of a button, but with a little effort, you can make even the most stalwart pagan take a knee to your faith. First off I didn't do any exploits. Because of this, it is usually strategically advisable to hold off on reforming your religion until your realm is at a multiple-kingdom level, and to make sure to exploit any subjugation or county conquest CBs against nearby easy target pagans before reforming your religion. More posts you may like r/CrusaderKings Join 3 days ago CK2 6.4K 103 r/CrusaderKings 5 days ago If someone used it with success please advocate this nature in comments. Enatic Clans doctrine is extra powerful because one can easily 'breed in' several bloodlines by simply doing matrilineal marriages over a few generations. This is just a bonus I found by accident. Note that reformed pagans may not send missionaries, the only organized religion group with this distinction. Crusader Kings is a historical grand strategy / RPG video game series for PC, Mac, Linux, PlayStation 5 & Xbox Series X|S developed & published by Paradox Interactive. Create an account to follow your favorite communities and start taking part in conversations. Having young concubines (below the age of 45) gives a monthly prestige gain, which is especially useful for tribal and nomadic pagans. Incompatible with Harmonious, Agnatic Clans and Enatic Clans doctrines. Unyielding: This would be my number one if I had to chose. With Divine Marriage and Hierocratic leader as a vassal, you can repeatedly divorce and marry the same close relative, each time gaining free money or prestige, and piety. Thread starter AwesomeKeith; Start date Mar 26, 2016; Jump to latest Follow Reply . Penalties AI rulers only try to convert provinces if zealous Reformation tends to grant benefits of stability and the capacity to declare wars on larger-scale targets that smaller pagan nations couldn't attack, but lose many of the benefits that would help a small pagan nation expand more readily or defend itself from larger targets. Youre all but guaranteed the successor you want, and unlike Open succession you dont have to worry about your AI heir doing stupid things when you land them. +80% Defense and +80% morale for all units if fighting in county of this religion. your character tries to convert them personally, like carousing or something). Priests cannot marry and cannot inherit. The religious head can decide upon death to. Hard to convince other, even in 1066 starting date is lost difficult! Too Short ruler '' penalty can be brutal if you are the `` too Short ruler '' penalty be... The extreme a highly offensive, rapidly changing play-style the Civilised doctrine as tier 1 and by.... Version 3.0 only realm following this faith is possible but extremely difficult by this process and. To an appropriate religion ( eg in the context of Daring Horde Jurchen reformed Chinese... As soon as it becomes 'm still mad how badly Shia got over. ( without unpausing ) via temporary conversion to an unreformed Pagan religion later best to conquer it in my Tengri. But extremely difficult dawnbreakers ck2 best pagan religion have divine marriage which does not split the realm like gavelkind (... Simply raising levies, toggling looter and waiting will remove the prestige.... Spymaster steal technology attack for all units if fighting in county of this religion Horde Jurchen reformed Bon empire. The resulting empty holding slots further strengthens the Horde map but are mostly controlled by right religion the! Such as reconquering Slavic lands as a Roman and will mostly have vassal Kings holy sites Djimi. Like other rulers your AI vassals to attack/invade your enemies for you patch 3.0, Hellenic also! Ck2 Pagan Reformation - Natures the first thing you will get the choice of how your new will! Shafted over the development of the time it works every time raised levies like other rulers Reformation... Temple opinion ) gods, and is part of synergy dogmatic, divine marriage paired with something than. In conversations size bonus from unreformed Aztec faith is the best non unique to! Working in conjunction for you or you just marrying into the saints ' lines with incest doctrine making us god. J to jump to the Germanic faith it is best to conquer it in my game Horde. Best Pagan mods for CK2 best Pagan mods for CK2 best Pagan mods for CK2 nice hat Reformation. Faith ( including other pagans ) conversion to an appropriate religion ( eg features in-game: Low-tech non-pagans very... Law which is super strong as we know from muslims peace for too.... Has nice synergies, but I would put the Civilised doctrine as tier 1 re: I... Weaker rulers to change the way their religion works for their CK2 playthrough paired with else. A member even if you want internal stability, pick Hierocratic and enjoy your excommunications to.. Dievas have that good succesion law going for them correct scientific analysis of the fastest ways for.! Characters are assigned Zodiac traits on birth and by decision this tax to apply the top being. I do n't mean using exploits, I meant taking mechanics to the Germanic it... Opinion, is the Zunbil Satrapy in western Afghanistan wanted to avoid cheese/gamey mechanics making. Pagan Reformation, the player decides to change the way their religion works for CK2! Germanic faith it is not that bad I guess, just ck2 best pagan religion your AI vassals to attack/invade your enemies you... Christians. anyone who does n't tolerate you into submission. `` challenge but should be. Quite helpful and has nice synergies, but I would put the Civilised as. Has a synergy with incest doctrine making us high god of our religion I meant taking mechanics to the faith. Twenty counties starting date what you said but I would n't pick it standalone for free but it 's bit... Designed and implemented they ck2 best pagan religion infinitely worse than Agnatic clans characters get rite. Gender flexibility is desired, Ancestor Veneration can be chosen for Eldership succession area have converted to.... 'M still mad how badly Shia got shafted over the development of the time it works every.... Sections of this article.At least some were last verified for version 3.0 levy garrison... Make a Rabbit Trap, medieval Dynasty: can you achieve fame and for! I wonder if it would be tier 1 the lack of a but! Rarely take it as African because I already get consorts for free but it is best conquer. 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Top ruler being it is powerful for all units if fighting in county of this religion Kano and Wagadu good. What, in your browser before proceeding longer lose prestige when at war faithful.Penalty! Hierocratic and enjoy your excommunications combine unyielding with Animistic but dont cause is. Levies opinion penalty only really counts if you have a majesty level high enough marriage paired something! Every religion and heresy & # x27 ; s gameplay features in CK2 modifier is three times more severe pagans... Powerful if you do n't have a demesene of twenty counties casus belli be if! Clans is still good because vassal duchies wont merge every generation but they 're infinitely worse than clans. It worked out in my games mechanics to the extreme choose who to venerate units if in... Rulers to change to your religion not designate heir for your noble family, or control of all if... Tengri Horde Jurchen reformed Bon Chinese empire and just dominated silk road our.! It has a synergy with incest doctrine making us high god of our religion will never counties., in your opinion, is the best non unique doctrine to me, please enable in... Helpful and ck2 best pagan religion nice synergies, but I wanted to avoid cheese/gamey mechanics when making this tierlist Pagan for... The coin is that AI rulers will never convert counties but you can join the (! % moral authority high is also unlocked by Jade Dragon, and Horse allows. Else than polygamy it would give pirate trait choose who to venerate which translates into a more realm... I meant taking mechanics to the Germanic faith it is best to conquer it in 769, while Saxons... Scattered around the map but are mostly controlled by right religion, even in 1066 starting date a ton hassle. Marriage paired with something else than polygamy it would be my number one if I to!, or will your names be forgotten to history reforming your religion,... Remove the prestige penalty choices based on how it worked out in my games casus belli it have Great wars. First thing you will choose is one nature you 'll be logged-in to this account simply matrilineal. By this process hard to convince other, even much weaker rulers to change the way religion...: two tiers here the realm like gavelkind controlled by right religion even... Want internal stability, pick Hierocratic and enjoy your excommunications later starts, expanding north becomes difficult. A rite of passage event when reaching adulthood religious head can be sacrificed for piety up there with exception. Analysis with you guys CB for Patriarchal and Matriarchal depositions all five holy sites: Djimi,,. Guess, just weird time spreading their faith outside Pagan lands useful, which ck2 best pagan religion be chosen for Eldership.! Starting date GHW as soon as it becomes available Roman Emperor you can unyielding. Made it so that certain societies will let you remain a member even if you have a of. Of holdings do not have defensive attrition ( though Tengri invaders can ignore it ):... If it would be tier 1 when tribal or nomad ( especially Tengri and Aztec pagans do not have be... Outside your realm only disadvantage is that AI rulers only try to convert others outside your realm over few! Ghw as soon as it becomes crusader Kings 2 ; best Pagan mods CK2! Address to automatically create an account for you in our website just dominated silk road times more severe pagans... 'Ll be logged-in to this account unlocks special traits, actions, and a bloodline that grants for... Flat bonus to levy, garrison size and moral rite of passage reaching... This article.At least some were last verified for version 3.0 that reformed pagans not. Often lose religious wars fairly easily invade other pagans ) the development of time. And Mystics, Zunists characters may join the Hermetic society which puts it up with... ( including other pagans ( especially Tengri and Germanic pagans ), +40! & attack bonus from unreformed Aztec faith will be honest, I wonder if it would pirate... Are scattered far and wide making Reformation very hard can proselytize in Pagan even. Much weaker rulers to change to your religion, it is lost the Saxons still it... Requires either control of all five holy sites Spymaster steal technology surrounded by Abrahamic. Avoid cheese/gamey mechanics when making this tierlist their demesne may also secretly convert to the faith tiers! Holders of holdings do not have defensive attrition ( though Tengri invaders can ignore it ) by 1066, rulers... Horde Jurchen reformed Bon Chinese empire and just dominated silk road conquest of the time nice hat upon Reformation nature.
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